Have you ever wanted to create your own board game? Kids attending Pop Culture Pop Culture Classroom’s Game On! Camp at the Museum of Boulder last week got the chance to just that as they…
Each year, the Excellence in Graphic Literature Awards celebrate the best in fiction and nonfiction graphic novels and comics. Finalists and winners are selected using a clearly defined and transparent process by juries and an advisory board comprised of diverse and informed professionals whose experiences span publishing, libraries, and education.
Education Nonprofit Pop Culture Classroom Invites Educators and Community Presenters! Starting today, teachers, librarians, and other educators can sign up for a free day of pop culture immersion and professional development at Pop Culture Classroom’s…
Today Pop Culture Classroom opened applications for student groups and community partners to get involved with the Denver-based education and community nonprofit’s programs at FAN EXPO Denver, July 1-3 at the Colorado Convention Center.
“Our fifth EGL Awards is going to be special,” said Adam Kullberg, Interim Executive Director at Pop Culture Classroom. “We’re bringing back an in-person celebration — and, for the first time, offering readers a chance to vote on their favorite EGL Awards nominees.”
Students can learn history and context through the imaginative visions of some of the genre’s best-known creators with these five science fiction classroom recommendations.
Trading card games like Pokémon can offer more than entertainment. They can also help promote social emotional learning and concrete educational outcomes for students.
Talk to us! Each year, we provide direct services to hundreds of students and educators in Colorado and beyond. Pop Culture Classroom will use your feedback to shape our work to promote literacy, creative self-expression, and inclusive communities through pop culture.
2021 Excellence in Graphic Literature Awards: Book of the Year and Mosaic Award Nominees and Winners
These are the final nominees and winners for this year’s awards, which PCC began announcing last week. The titles were selected by juries and an advisory board of diverse professionals in education, library management, and publishing and represent the best in graphic literature across both fiction and non-fiction titles.
Pop Culture Classroom, a Colorado-based education, and community nonprofit, today announced the 2021 Excellence in Graphic Literature Awards for its Best in Children’s, Middle Grade, Young Adult, and Adult Graphic Literature awards. Since 2017, the organization has brought together experts from education, publishing, libraries, and the arts to evaluate the preceding year’s most compelling and educationally valuable works of graphic literature.
“This year’s EGL finalists truly represent the amazing depth and breadth of today’s graphic novels, and we couldn’t be more thrilled to celebrate the publishers and creators behind them,” said Pop Culture Classroom Program Manager, Tajshen Campbell, Ph.D. “These titles deserve a place on our bookshelves and in our students’ classrooms, where they can open exciting doors to learning and imagination for readers of all ages.”
“Pride is coming up, and we think this is a beautiful addition to the celebration,” commented Pop Culture Classroom Education Program Manager Matt Slayter in prepared remarks for the comic’s release. “The students of Arvada High School have brought incredible thought, imagination, and passion to this project. The finished comic is educational, uplifting, and timely.”
International Women’s Day is March 8, and March is also Women’s History Month. To celebrate, we’re highlighting the role of comics, video games, movies, and other pop culture in empowering women and girls and promoting gender equality.
Aurora History Museum & Historic Sites and Pop Culture Classroom today launched “Aurora History That Pops!,” a new effort that offers middle and high school students interactive learning experiences that integrate education, self-expression, and play to: